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Moxonomy

Swarming Goblins

Creature — Goblin4 generic manaRed mana

Goblins have always run on quantity, and this one hands the deck a variable payout on that principle: a 4/3 body plus somewhere between one and three 1/1 Goblins, decided after it resolves. The floor never whiffs, because even the low band guarantees a single token, which means the least you ever get is a two-body board. The ceiling is four creatures from one card, three of them disposable fodder for the sacrifice outlets and swarm engines the tribe has fed since its earliest designs. What variance takes away is planning: you cannot sequence around an exact token count, so this reads best in a shell that treats every extra body as gravy rather than as the engine's fuel. Spreading a card's output across a d20 range shifts where the excitement lives, from the printed rate to the die itself, and the roll here is unusually forgiving because none of its bands is empty. Rather than a token-generator you construct around, it functions as a payoff that returns a spread of amounts, with a wide-enough good tail to spike a real board and a bad end that still leaves something standing.

Swarming Goblins (plst)
PLST · #AFR-162common
Pricing
Normal: $0.17
Foil:
Oracle Text

Rules text

When this creature enters, roll a d20. 1—9 | Create a 1/1 red Goblin creature token. 10—19 | Create two of those tokens. 20 | Create three of those tokens.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

1 set
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