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Moxonomy

Swarm Culler

Creature — Insect Warrior3 generic manaBlack mana

The trigger is the wrinkle here: not death, not attack, but the moment the creature becomes tapped. That reframes what the card wants from you. Attacking is the obvious tap, but so is crewing a vehicle, paying a convoke cost, or activating any ability that demands a tap, and every one of those becomes a discretionary sacrifice-and-draw. The 2/4 flying body invites the attack line, but the more interesting builds treat the tap symbol itself as the fuel line, turning routine board activity into card advantage while a spare creature or artifact is on hand to feed it. That "may" clause matters too: the engine never forces you to eat a permanent you cannot spare, so a turn with nothing expendable simply passes without cost. What holds it in check is the four-mana price and the fact that the draw is throttled to one per tap, and only for creatures and artifacts, so it wants a wide, active battlefield to keep the tap events coming rather than spiking into a burst of cards. It reads as a modest evasive body that happens to sit at the intersection of two economies black has long loved: sacrifice value and repeatable card draw, paid for one tap at a time.

Swarm Culler (eoe)
EOE · #119common
Pricing
Normal: $0.20
Foil: $0.24
Oracle Text

Rules text

Flying Whenever this creature becomes tapped, you may sacrifice another creature or artifact. If you do, draw a card.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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