Susur Secundi, Void Altar
Most Station permanents bank counters toward something that sticks around on the board. This one inverts the incentive: it asks you to feed it a creature big enough to cross the twelve-counter threshold in a single tap, then turns that threshold into a repeatable sacrifice engine that draws cards equal to the sacrificed creature's power. The Station tap and the payoff both run at sorcery speed, so there is no combat-step trickery here; the sequencing is deliberate and slow. Crossing twelve does not spend the counters down. Once the Planet reaches that mark, the draw ability stays live turn after turn, each activation costing two mana, two life, and a creature. And because Station taps a creature rather than the land itself, the same body can charge the Planet and later be sacrificed to it, while the land still taps for black on the very turn you station. Power is the currency in every clause: the count you bank at the threshold, and the count you draw on the way out. That single-stat throughline is the design's spine, pointing the card at builds that can manufacture one oversized creature on demand and are content to keep recycling it into cards. A go-wide swarm has nothing to say to it; a deck with a single fatty and a way to reproduce it turns the Planet into a draw well that never dries up.




