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Moxonomy

Suspicious Shambler

Creature — Zombie3 generic manaBlack mana

A 4/2 for four mana is a beater built to trade badly and die on schedule, which is exactly the plan: the lopsided stat line pushes early damage while the frail toughness makes the body cheap to lose, whether it swings into a bigger blocker or gets thrown under a chump. That death is the setup for the second act. Once it reaches the graveyard, the six-mana exile activation converts a spent creature into two 2/2 tokens, so a card that already got its damage in comes back for a wider payload. The design leans on a familiar aristocrats logic: you want this thing dead, because dead is when it starts working. The sorcery-speed restriction and the steep double-black activation cost are what keep the tempo honest, gating the token half behind a full turn's worth of mana rather than letting it ambush at instant speed. Count the total output and it reads better than the common rarity suggests: three bodies (the 4/2, then two 2/2s) spread across two points in the game, with the graveyard trip letting you spend the mana when you have it rather than all at once. A grindy black filler creature whose job is to keep feeding a sacrifice engine long after its first life ends.

Suspicious Shambler (j22)
J22 · #27common
Pricing
Normal: $0.06
Foil:
Oracle Text

Rules text

4 generic manaBlack manaBlack mana, Exile this card from your graveyard: Create two 2/2 black Zombie creature tokens. Activate only as a sorcery.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
Printings elsewhere

Other printings

1 set
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