Surging Dementia
The discard is the floor; Ripple 4 is what the card is actually selling. Strip the keyword off and you have a vanilla two-mana single-card discard spell, the kind that fills draft commons and goes nowhere in built decks. The wrinkle is that the trigger fires before resolution: cast this, peek at four, and any copies you hit go onto the stack for free, each peeking at four more on the way down. The reward is built entirely on redundancy. A deck running a full playset turns one Surging Dementia into a cascade of discards that can empty a hand in a single cast, and a few extra naming copies stretch the chain further. That makes it a card that punishes you for sleeving fewer than the maximum: at one or two copies the Ripple text is dead weight you paid nothing extra for but cannot leverage, while at four it becomes a probabilistic engine whose payoff scales with how committed you are. The design lives entirely on that all-in deckbuilding axis, where stacking the same name rewrites the math and the discard body is almost incidental to the chain it was meant to start.
