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Moxonomy

Suplex

Sorcery1 generic manaRed mana

Two-mana modal removal that pays for its flexibility with commitment: you point it at a creature or an artifact when it goes on the stack, and the mode you did not pick is simply gone. That is the standard mold for this kind of split-target red spell, but the creature half carries a sharper edge than the number suggests. Three damage kills most of what a red deck wants dead, and the exile rider closes the door on the recursion package that would otherwise punish a burn spell: no death trigger to bank, no graveyard to rebuild from, no persist or undying counter to trip. It is a clean answer to creatures that turn dying into value. The artifact mode is the part that keeps the card from being a dead draw against a board with no creatures worth burning; exile rather than destroy again matters against artifacts that want to be in the yard. The design logic is a red card that refuses to hand the opponent a second life out of its own removal, which is what the exile clauses on both modes are quietly doing. What holds it in check is the choice itself: one spell, one target, sorcery speed, and no way to hedge once the mode is locked.

Suplex (fin)
FIN · #164common
Pricing
Normal: $0.21
Foil: $0.30
Oracle Text

Rules text

Choose one — • Suplex deals 3 damage to target creature. If that creature would die this turn, exile it instead. • Exile target artifact.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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