Suplex
Two-mana modal removal that pays for its flexibility with commitment: you point it at a creature or an artifact when it goes on the stack, and the mode you did not pick is simply gone. That is the standard mold for this kind of split-target red spell, but the creature half carries a sharper edge than the number suggests. Three damage kills most of what a red deck wants dead, and the exile rider closes the door on the recursion package that would otherwise punish a burn spell: no death trigger to bank, no graveyard to rebuild from, no persist or undying counter to trip. It is a clean answer to creatures that turn dying into value. The artifact mode is the part that keeps the card from being a dead draw against a board with no creatures worth burning; exile rather than destroy again matters against artifacts that want to be in the yard. The design logic is a red card that refuses to hand the opponent a second life out of its own removal, which is what the exile clauses on both modes are quietly doing. What holds it in check is the choice itself: one spell, one target, sorcery speed, and no way to hedge once the mode is locked.
