Sunbringer's Touch
Bolster scaled to your hand size asks something most green payoffs do not: keep your grip full while building a board. Because the counter count reads off cards in hand, it inverts the usual aggro tension. Creature decks normally want to empty their hand onto the battlefield as fast as possible; this rewards holding everything and converting the whole reserve into stats in one turn. The trample rider does the conversion work, handing the keyword to your entire counter-laden board so a pile of +1/+1 markers translates into damage rather than getting chump-blocked into irrelevance. There is a wrinkle in how bolster lands: it picks its own recipient by toughness rather than letting you aim it, so hexproof and protection never enter the equation, but you also do not always get to fatten the body you would have chosen. A wide board where the toughnesses match hands you the pick; a lopsided one makes it for you. The card sits in green's long line of single-turn pump spells that try to end games out of nowhere, except it threads its power through a resource you usually want to spend, so the largest swing arrives when you have committed least to the board so far. That self-imposed tension, between hoarding cards for a haymaker and deploying them for tempo, is the whole design.
