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Moxonomy

Summit Intimidator

Creature — Yeti3 generic manaRed mana

The enters-the-battlefield "can't block" clause reveals what this Yeti was built to do: attack into a stalled board, not trade in one. Reach makes it a competent defensive body on its own, but the trigger points the other direction, stripping a blocker off the opponent's defense the turn it arrives and opening a lane for whatever else you're swinging with. That pairing (a body that can hold the ground plus a removal-of-defense stapled to the front end) makes it a tempo piece dressed as a midrange creature. The 4/3 frame is deliberately fragile: enough power to punish through the hole it just made, little enough toughness that it wants to be racing rather than grinding. Reach also quietly answers one of the color's oldest problems, since red rarely gets clean ground-level access to flyers; here it comes attached to a creature whose real job is offense. What keeps the design from being a pure aggressive engine is that the "can't block" lasts only the turn it enters, so the tempo swing is a single beat rather than a recurring lock. It rewards a board already ahead more than one trying to claw back, which is exactly the axis red midrange has always wanted to lean into.

Summit Intimidator (tdm)
TDM · #125common
Pricing
Normal: $0.03
Foil: $0.04
Oracle Text

Rules text

Reach When this creature enters, target creature can't block this turn.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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