Summit Apes
A 5/2 for four mana is a body built to attack and nothing else: any single blocker trades up against it, and almost any burn spell ends it. The conditional menace is what converts that brittle statline into reliable damage, since a defender holding one creature can no longer profitably stand in the way. The wrinkle is the cost of admission: you need a Mountain in play, which quietly pushes a green creature toward a Gruul or Naya build rather than a mono-green one. That land requirement is doing dual-color signaling work, a small example of an aggressive keyword gated behind a manabase commitment rather than mana, life, or a counter. It rewards the deck that was already splashing red and offers nothing to the deck that was not, which is the tension at the heart of it: the menace is free in the deck that wants it and unavailable in the deck that does not. The result is a clean, narrow piece of aggression, the kind of two-color reward that nudges a curve toward a particular pairing without ever demanding it outright.

