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Moxonomy

Succumb to Temptation

Instant1 generic manaBlack manaBlack mana

Black has paid two life to draw two cards since Night's Whisper made the rate iconic, and that exchange (a two-for-one with life as the currency) is one of the most stable values in the game's history. This version diverges from the template in two ways: it demands three mana with a double-black commitment, and it happens at instant speed. The extra pip of cost over the sorcery-speed refuel spells is the tax for reactive casting: you can leave the mana up through a combat step or a counterwar and only spend it once you know what the board has become. That flexibility is the sole reason to run it ahead of the cheaper options, since it lets you draw after the game has told you something rather than blindly on your own turn, or simply cash in an unused final mana at the end of a quiet cycle. The double black, meanwhile, is what pins it to committed black decks rather than any pile hungry for raw cards; the color demand does the anchoring. It is deliberately plain refueling, and the plainness carries no apology: an unconditional two-card haul for two life, deliverable at the exact moment it does the most.

Succumb to Temptation (emn)
EMN · #107common
Pricing
Normal: $0.08
Foil: $0.56
Oracle Text

Rules text

You draw two cards and you lose 2 life.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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