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Moxonomy

Structural Collapse

Sorcery5 generic manaRed mana

Six mana to make a player throw away two permanents and take two damage reads like a spite card, and it mostly is one: the sacrificer chooses which artifact and which land go, so this never picks off the keystone permanent you actually want gone. The interesting part is the conjunction. Single-target sacrifice effects usually peel one card off a board; this demands an artifact and a land in the same breath, which narrows it to a hate piece aimed at decks leaning on both at once. Against a player with only one of the two types, the spell still strips that single permanent and lands its two damage; against a player with neither, it collapses to a clunky six-mana Shock with a sorcery's timing. That guaranteed two damage is the floor the design leans on when the sacrifice clause whiffs, but it is a thin floor for the cost. The real problem is the price tag against a target who gets to optimize the loss: by the time six mana comes online, a deck built on artifact-and-land synergy has usually deployed enough redundancy to shrug off surrendering one of each. It is a punitive answer to a board state that has to line up exactly right, asking far too much mana to punish it when it does.

Structural Collapse (gtc)
GTC · #107common
Pricing
Normal: $0.04
Foil: $0.10
Oracle Text

Rules text

Target player sacrifices an artifact and a land of their choice. Structural Collapse deals 2 damage to that player.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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