Strike It Rich
Ritual effects have always been a devil's bargain: spend a card for a burst of mana you have to cash out the same turn or waste. This one restructures the deal by leaving the mana behind as a Treasure, decoupling the acceleration from the moment of casting. You pay now and spend whenever the mana actually matters, whether that is later this turn or several turns down the line. The token is fixing as much as it is speed: it produces any color, so a red card ends up smoothing splashes for combo and artifact shells that might never touch red for anything else. Flashback is the real lever. A single copy is two Treasures across a game, which matters most to decks counting artifacts or wanting to cross a mana threshold more than once, and it lets the card fire a second time from exile-bound recasting instead of asking you to draw another copy. The genuine tradeoff sits in when you cash the token out. Because sacrificing a Treasure is a mana ability, you can float its mana in response to artifact removal; the catch is that floated mana empties at the end of the step or phase, so it survives the removal but strands you if the payoff you wanted it for casts at sorcery speed. It plays like a purpose-built enabler wearing the costume of innocuous value: a card that does nothing your deck was not already trying to do, but does it twice from one slot.


