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Moxonomy

Strength of Arms

InstantWhite mana

A pump spell that hides a tempo swing behind a conditional clause. The base mode is a vanilla one-mana combat trick, the kind of effect white has printed since the earliest sets, but the rider rewards a board state most decks never bother to assemble: control an Equipment, and the same spell that wins a combat step also leaves a body behind. That second half changes the math entirely. A typical trick trades even, and worse, evaporates for nothing if your opponent declines the block; here, even an unanswered cast adds a 1/1 Human Soldier to the board, turning a card that would otherwise vanish into permanent pressure. The design lives or dies on whether you've already paid the deckbuilding tax of running Equipment, which is the constraint that justifies stapling token generation to a cheap instant. The payoff arrives only where the artifact plan was in place before this card was ever drawn. The token, notably, doesn't care whether the Equipment is attached to anything: just owning a Bonesplitter or a Leather Armor on the battlefield is enough. That makes it less a combat trick that happens to make a token and more a token-maker that happens to pump, depending on how hard a build leans into the artifact theme.

Strength of Arms (soi)
SOI · #40common
Pricing
Normal: $0.10
Foil: $0.38
Oracle Text

Rules text

Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

4 sets
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