Stormcrag Elemental
The math is the whole argument. Six mana for a 5/5 trampler cast plainly is a rate nobody bothers with, which makes the printed cost a formality rather than an offer. What the card actually sells is the option in the middle: an unrevealed body deployed cheaply for , holding back the threat that flips on demand for
into a 6/6 trampler, nine mana total if you go the long way around. Megamorph's design conceit is exactly this bluff, the one that always pays a +1/+1 counter when it comes due, so a flip is never just a reveal; it is a body upgraded past its printed line. Against blockers that would brick on a 5/5, the flipped 6/6 trades up, and trample keeps that counter from being wasted into a chump block. The friction lives at the back end of the curve: a single large trampler arriving on the turn you can finally afford the flip often arrives after the game has already decided whether one big body matters. This is the honest red common of its keyword cycle, the one that asks you to hide it early as a cheap 2/2 and cash it in later as a finisher, with the counter as the carrot for waiting and the two turns of investment as the price of the disguise.
