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Moxonomy

Stomper Cub

Creature — Beast3 generic manaGreen manaGreen mana

Five power for five mana with trample, glued to a three toughness that a well-sized blocker or a burn spell dealing three trims off the board. That ratio is the entire design: a beater built to be expendable, asking nothing of the rest of your cards and offering nothing back beyond raw aggression. The trample matters more than the body suggests, since a 5/3 that can be chump-blocked is a tax-collector while a 5/3 with trample still pushes damage through the chaff, but the brittle backside means this is a creature you cast to swing, not to hold a line. Green has always carried these oversized, undertoughnessed, keyword-thin beasts: the soldiers a deck throws into the red zone and accepts losing in a trade, where the swing matters more than the survivor. There is no synergy hook, no enters-the-battlefield wrinkle, no activated ability to sequence around; the card is a clean, honest piece of common-rarity beef whose whole job is to attack into a vulnerable battlefield and force the math. The brittleness is the cost green pays for the power: stretch the body any wider and the same five mana would buy a creature that holds a line as well as it breaks one. Useful where green wants raw power on the cheap, forgettable everywhere that wants its creatures to survive contact.

Stomper Cub (roe)
ROE · #210common
Pricing
Normal: $0.06
Foil: $0.21
Oracle Text

Rules text

Trample
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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