Stinging Licid
Punishment that follows the action around the board: the payoff fires whenever the enchanted creature becomes tapped, which means it taxes the most ordinary things a creature does (attacking, activating a tap ability, getting tapped down by an opponent's effect) and then refuses to commit. Because the suiting-up cost can be undone with a single blue payment, the Aura is never truly stuck on one body; it can peel off and reattach to whichever creature is about to commit to combat next turn, turning a fragile 1/1 into a repositionable tax engine. That detachability was the Licids' defining trick: an enchantment that voluntarily becomes a creature again was nearly unprecedented and largely abandoned afterward, which is why the rules engine of the era had to scramble to support a body that could keep flickering between two card types. The cost is the rate. The body asks for mana to put on its Aura clothes and only pings for 2 each time the target taps, so the damage accrues slowly and demands a board state where tapping happens constantly. What looks like a marginal creature is really a slow, mobile clock that wants a grindy, attrition-heavy table to do its work, where the controller can keep moving it onto the next creature foolish enough to turn sideways.
