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Moxonomy

Steer Clear

InstantWhite mana

White's cheap combat tricks-as-removal usually cap around two damage for a single pip: enough to trade with the small creatures the color fights on the ground, rarely enough to swing a race outright. The conditional here rewrites that ceiling. Control a Mount and the same one-mana instant scales to four, clearing the mid-sized attackers white normally has to chump or double-block. It is a Mount-tribal payoff dressed as a spot-removal spell, and the gating is deliberate: the card checks for a Mount as you cast it, so the bonus is a deckbuilding commitment rather than a lucky draw. Restricting the target to attacking or blocking creatures is the other half of the price. This is combat-only removal, live only during a declared attack or block, useless against a creature idling with no combat assignment or a value engine that never enters the fray. That constraint keeps the four-damage mode honest by tying it to the phase where white already wants to be spending mana, on either side of the board: it snipes an attacker before damage, or it punches through a chump blocker to keep an offensive rolling. The reward structure points one direction, toward the aggressive Mount deck that stays on plan: keep swinging, keep a Mount in play, and a single pip answers most of what stands in the way.

Steer Clear (otj)
OTJ · #31common
Pricing
Normal: $0.07
Foil: $0.11
Oracle Text

Rules text

Steer Clear deals 2 damage to target attacking or blocking creature. Steer Clear deals 4 damage to that creature instead if you controlled a Mount as you cast this spell.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
Legal
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