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Moxonomy

Steeling Stance

Instant1 generic manaWhite manaWhite mana

Forecast asked a strange question: what is an instant worth if you can also spend it slowly, a little at a time, from your own upkeep without ever casting it? This is the team pump-spell answer. Cast for three mana it does the obvious thing in combat, an anthem that gives the whole board +1/+1 for one turn, but its other mode turns the card in hand into a recurring resource: reveal it during your upkeep, pay a single white, and hand one creature +1/+1 for that turn, again the next turn, and the next. The tension the design resolves is the dead card late in a long game. A combat trick rots in hand once the board stalls; this one keeps earning, converting an unused card into incremental pressure across many turns rather than one explosive swing. The cost is precision. Forecast fires only on your upkeep and only once per turn, so the slow mode is a trickle, never a burst, and revealing the card telegraphs exactly what your held instant is going to do. That asymmetry, a hidden combat blowout versus a known, metronomic boost, is the whole bet of the mechanic, and few cards make the trade as legibly as this one: the instant mode buys a single decisive turn for three mana, while the upkeep mode grinds out a white at a time, and you choose which by how you hold it.

Steeling Stance (dis)
DIS · #18common
Pricing
Normal: $0.04
Foil: $0.14
Oracle Text

Rules text

Creatures you control get +1/+1 until end of turn. Forecast — White mana, Reveal this card from your hand: Target creature gets +1/+1 until end of turn. (Activate only during your upkeep and only once each turn.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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