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Moxonomy

Steel Leaf Paladin

Creature — Elf Knight4 generic manaGreen manaWhite mana

Six mana for a 4/4 first striker was a fair body in this era, but the mandatory bounce is the reason the card exists at all. Returning a green or white creature you control reads like a tax: the cost printed in the body for a rate that would otherwise be undercosted. Build around it, though, and the drawback inverts into an engine. In a deck stuffed with enters-the-battlefield triggers, the Paladin becomes a reset button you recast for value, picking up a creature on resolution to fire its trigger again next turn. The catch is timing: without a way to blink or flash it in, the bounce only happens on the turns you cast it at sorcery speed, so there is no combat-step rebuy, only a slow grind across turns. The deeper tension is the requirement that you own a green or white creature when it lands, because on an empty board it bounces itself and undoes the play entirely. So the card wants a board wide enough to pluck something useful, yet costs enough that an aggressive shell rarely has the tempo to spend a turn rebuying. It sits in the lineage of allied-color gold creatures that ask you to commit to two colors before they pay out, an early and clumsy version of the blink-and-recursion synergy later sets would package cleanly. The first strike is the floor: it keeps the body relevant in combat even on the turns the bounce has nothing worth grabbing, which is often the most you can ask of it.

Steel Leaf Paladin (pls)
PLS · #127common
Pricing
Normal: $0.10
Foil: $0.40
Oracle Text

Rules text

First strike When this creature enters, return a green or white creature you control to its owner's hand.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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