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Moxonomy

Steamcore Weird

Creature — Weird3 generic manaBlue mana

The trigger doesn't ask what colors you can produce; it asks what currency actually paid for the spell. Tap nothing but blue and you get a 1/3 body that lands inert. Route a single red mana into the cost, and the same body arrives with a Shock stapled to its entry. That distinction is the entire design: the bonus polices itself, paying out only the player who genuinely stretched into red rather than anyone who happened to have a Mountain in play. This is the elemental hybrid logic that defines the Weird as a creature type, a tribe built to reward two-color manabases by tying an upside to the colors you commit rather than merely the colors you hold. As color-pie reasoning it sits neatly between blue's defensive toughness and red's reach: the 3 toughness invites you to block, the conditional damage invites you to splash and burn. The effect is deliberately small, two damage to any target, never a tempo swing, which keeps the card honest as an incentive rather than a payoff. It is proof of concept that the makeup of the cost can matter, not just its total. Later "spent mana" designs sharpened this into faster and flashier shapes, but the bargain here stays unusually readable: pay in the right currency, and the creature throws a punch on the way in.

Steamcore Weird (gpt)
GPT · #35common
Pricing
Normal: $0.06
Foil: $0.33
Oracle Text

Rules text

When this creature enters, if Red mana was spent to cast it, it deals 2 damage to any target.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

2 sets
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