Starling, Aerial Ally
Evasion-granting on a body has always been the poor cousin of trample-enabling or menace, because giving one creature flying for a turn is a narrow effect that lives and dies on the board it lands into. What this design does is fold that grant into a legend that already flies, so the enters trigger reads less as a combat trick and more as a two-body evasive package delivered at once: land it opposite a creature that hits harder than a 3/4, and the beefier attacker inherits the sky for a turn. The trigger targets another creature you control, so it can never point at itself, and it needs another creature in play to have anywhere to go, keeping the effect a tempo swing rather than a standing threat. The ceiling is the alpha-strike turn, where a wide ground stall suddenly has a lane; the floor is a fairly costed flier that happened to nudge one attacker over a blocker. It is a modest card built for a specific job, lifting a stalled board into the air the moment it lands, and it asks the deck around it to have a threat worth flying, not just a threat.


