Splatter Goblin
The whole point of a 2/1 in an aggressive deck is that it dies, and this one turns that inevitability into a profit. The death trigger is not a combat trick you have to hold: it fires whether the creature is chump-blocked, traded off, or fed to a sacrifice outlet, which means you never lose tempo to it and often gain a small edge on the way out. A -1/-1 shrink is quieter than a kill, but it snips X/1 tokens off the board, drops a blocker below the damage it needs to survive combat, or clears the last point of toughness off something already weakened. It rewards the same aristocrats shell that wants bodies to throw away for value, stacking a downside removal effect on top of whatever else the sacrifice earns. What keeps it fair is the delay and the direction: the effect only exists on death, it only hits a creature an opponent controls, and it is a shrink rather than a hard answer, so a fresh threat walks past it untouched. This is the small, efficient death-payoff design that black has leaned on since sacrifice decks first became a thing: a creature whose corpse is worth as much as its combat, priced so cheaply that including it costs almost nothing.
