Spite of Mogis
One red mana for a removal spell whose entire effect is read off your own graveyard: the damage scales not with the board or your life total but with the number of instant and sorcery cards already sitting in the bin. That makes it a kind of spell-velocity meter. In a deck built to chain cheap cantrips and burn, it goes from a dead card on turn one to a removal spell that can clear a substantial threat by the midgame, and the scry 1 keeps an empty-graveyard cast from being a total blank by smoothing toward the spells that will eventually fuel it. The design lives or dies on its host: it asks for a shell already committed to filling the graveyard with instants and sorceries, then rewards that commitment with a removal spell that grows for free. The tension is subtler than it looks. The graveyard fueling this is the same graveyard a spellslinger deck wants to mine for flashback or recursion, and those effects exile the cards they bring back. Every spell you flash back is a spell that stops counting toward this one: the engines compete for the same fuel rather than sharing it. It reads the graveyard rather than the battlefield, which puts it in a quieter red lane than direct burn: less reliable, but one that pays out more steeply the tighter the deck is built around it.
