Spirit of the Aldergard
Two payoffs stapled to one 0/4 body, both keyed to the same resource. The enters trigger tutors a snow land to your hand, while the static bonus scales with every other snow permanent already on your side. That pairing is the clever part: the search doesn't ramp you (the land arrives as a card, not a permanent), but once it hits the battlefield it feeds the very count that turns this creature from a wall into a threat. The design makes the creature complicit in its own growth, handing you a piece of the resource it later cares about. What keeps the ceiling honest is the direction of that growth: it all lands on power, none on toughness, so the body stays a durable blocker until the board fills out and remains a glass-cannon attacker even after it does. It wants a snow-dense shell to threaten anything, which means the card is only as strong as the supertype density around it. Snow has drifted through Magic for years, usually as flavored mana-fixing with the occasional payoff bolted on top. Here the two halves of the text point at the same closed loop: the creature both assembles a snow land and rewards you for the count that land helps build, one of the tighter integrations the supertype has produced from a single card.
