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Moxonomy

Spirit of Malevolence

Creature — Spirit1 generic manaBlack mana

The two-power body is a delivery mechanism, not a threat. A 2/1 for two mana trades into almost anything and dies to almost everything, and this design leans into exactly that: the death trigger is the payload, and the fragile frame is what puts it into play. One life drained per death is a rounding error in isolation, so the card wants an aristocrats shell that treats its own creatures as ammunition, feeding them to a sacrifice outlet or throwing them into unfavorable blocks and collecting the drain each time. In the long aristocrats lineage that runs back through Blood Artist and Zulaport Cutthroat, this sits at the humblest tier: it drains only on its own death, not on the death of anything else, which makes it a body that pays a small toll on the way out rather than an engine that scales with a board's worth of deaths. That narrow trigger is what pays for stapling a life-swing to a beater aggressive black would run anyway. It asks nothing of your other bodies and gives back a two-point life swing when it dies, which for a cheap attacker is a clean tax on any opponent who chooses to block or remove it.

Spirit of Malevolence (m21)
M21 · #331common
Pricing
Normal: $0.23
Foil:
Oracle Text

Rules text

When this creature dies, each opponent loses 1 life and you gain 1 life.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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