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Moxonomy

Spirit Flare

Instant3 generic manaWhite mana

Pinging an attacker or blocker for one of your own creatures' power was a known idiom by this era, but most of those tricks made the creature do the work in a single body, tapping for its own damage. This one splits the action across two targets: tap an untapped creature you control, then route that creature's power as damage at whichever attacker or blocker an opponent has committed. The damage is dealt directly rather than as a fight, so there is no return swing and nothing to feed off combat triggers; you assign the number and the tapped creature stays out of harm's way. The limitation is structural rather than incidental: the opposing target must be attacking or blocking, which chains the spell to the combat step and makes it reactive removal, not open-ended point-removal. Its flashback cost trades life for mana on the second cast, in keeping with an era when white spells were willing to charge a few points off your total as a resource. That graveyard recast is the part worth building around: a discounted second use lets a single card warp combat math twice, spending a creature's power and a little life each time. The whole effect rewards keeping an untapped creature back rather than swinging out, which suits boards that already want defenders on hand.

Spirit Flare (tor)
TOR · #15common
Pricing
Normal: $0.09
Foil: $0.61
Oracle Text

Rules text

Tap target untapped creature you control. If you do, it deals damage equal to its power to target attacking or blocking creature an opponent controls. Flashback—1 generic manaWhite mana, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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