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Moxonomy

Spinewoods Armadillo

Creature — Armadillo4 generic manaGreen manaGreen mana

A 7/7 for six that you can throw away for two mana on turn two: that split is the whole design. Drawn late, when six mana is trivial, it arrives as a Reach wall large enough to brick almost anything on the ground or in the air, with Ward 3 generic mana taxing the removal that would trade down against it. Drawn early, the body is dead weight, so the discard mode is the release valve: pay 1 generic manaGreen mana, pitch it, tutor a basic or a Desert to hand, and gain three life. That converts a clunky top-end into land smoothing, keeping you off both a flood and a stumble. What lifts the fixing half above a plain cantrip is the Desert clause, which feeds a lands-matter engine from the same card that later closes the board out. And because pitching it costs a mana investment and the card itself, the beater is never a reflexive discard; you cash it in when fixing outvalues the body, not by default. The logic is that a green fatty this large is a liability in the opening turns, so the card carries its own early-game answer and lets you choose, each draw, which half you needed. Ward on the top end is the tax that makes removal cost more than it should: an opponent has to pay full freight on top of the spell just to move a body that will otherwise dominate the board.

Spinewoods Armadillo (otj)
OTJ · #182uncommon
Pricing
Normal: $0.19
Foil: $0.26
Oracle Text

Rules text

Reach Ward 3 generic mana (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 3 generic mana.) 1 generic manaGreen mana, Discard this card: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life.
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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