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Moxonomy

Spellweaver Duo

Creature — Human Wizard6 generic manaBlue mana

Strip the mechanic away and this is a 4/4 for seven that bounces a tapped creature: a rate no table would tolerate on its own. What makes it worth building is a keyword that inverts the usual logic of an expensive spell. Most big creatures ask the pod to fear you for casting them; this one invites another player to foot up to six of the seven mana, so the tempo bounce can land for a single blue pip plus a friendly contribution. The helper gets nothing tangible in return: no shared control, no claim on the body, only the goodwill of having greased a play that may or may not point at them. That negotiation is the actual design, and it functions only where deals get struck out loud. The bounce condition sharpens the math: the target must already be tapped, so this punishes a creature that has committed, whether it swung this turn or tapped for an effect. And the target is yours to choose. It can reset your own attacker for a second entry trigger, pull a spent attacker off an opponent's board before it untaps, or return an ally's mana-tapped dork to hand as a bargaining chip. Read together, the two halves describe a creature cheap to deploy only when someone at the table cooperates and flexible enough to aim its bounce wherever the politics demand: a design built entirely around who wants to see it resolve.

Spellweaver Duo (bbd)
BBD · #42common
Pricing
Normal: $0.10
Foil: $0.50
Oracle Text

Rules text

Assist (Another player can pay up to 6 generic mana of this spell's cost.) When this creature enters, you may return target tapped creature to its owner's hand.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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