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Moxonomy

Spellstutter Sprite

Creature — Faerie Wizard1 generic manaBlue mana

A conditional hard counter stapled to an evasive body, priced as if the body were free. The trick is self-reference: the Faerie you flash in counts toward its own X, so even with an empty board it can stop a one-mana spell, and every other Faerie already on the table (tapped or not) raises the ceiling on what the next one catches. That makes it a counterspell whose reach grows with your aggressive development rather than shrinking with it. Unlike a card that taxes the opponent's mana, this checks mana value cleanly: if the cost is inside your range, it is gone, full stop, and if it is not, there is simply nothing to counter and you keep a one-power evasive flier in play. The flash clause is the hinge that lets the two plans share the same card. You leave mana up across the opponent's turn, then either ambush something that resolves into trouble or, when nothing worth answering appears, develop at instant speed for free tempo. That is the rare design where the proactive curve and the reactive package are not competing for slots: every Faerie you cast to apply pressure also widens the window the next Sprite can shut. Most permission asks you to sit back; this one rewards you for having already committed to the board.

Spellstutter Sprite (f11)
F11 · #2rare
Pricing
Normal:
Foil: $32.42
Oracle Text

Rules text

Flash Flying When this creature enters, counter target spell with mana value X or less, where X is the number of Faeries you control.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

6 sets
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