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Moxonomy

Spectral Reserves

Sorcery3 generic manaWhite mana

Two flyers and two life for four mana is the rate of a card built to be unobjectionable: nothing here breaks a curve, swings a board, or rewards a build-around. The closest reference points are the long line of white token sorceries that trade efficiency for resilience, where splitting your investment across multiple bodies means one removal spell can no longer undo the whole turn. This sits at the soft end of that line. The Spirits arrive too small to pressure anything and too few to matter alone, and the lifegain is the kind of incidental padding that gets folded into the total to make the spell read as full. What it offers is breadth: a sorcery that produces evasive bodies for a sacrifice engine, fodder for a convoke or anthem shell, blockers against a ground assault, all without demanding a single deckbuilding concession. That neutrality is also the ceiling. A card that costs four to do three small things, none of them quickly, is the kind of role-player that fills a gap rather than defining one, designed for token strategies that want more flying chaff than their other slots can spare.

Spectral Reserves (emn)
EMN · #43common
Pricing
Normal: $0.12
Foil: $0.37
Oracle Text

Rules text

Create two 1/1 white Spirit creature tokens with flying. You gain 2 life.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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