Sparkshaper Visionary
Planeswalkers carry a vulnerability the rules gave them by default: they sit still, they cannot block, and every opponent's creature is a clock ticking down their loyalty. This turns that liability inside out at the beginning of combat, converting your planeswalkers into 3/3 fliers with hexproof for a turn so they can swing in as attackers while their loyalty abilities remain active. The transformation is what makes the wrinkle work: a planeswalker that becomes a creature is no longer a planeswalker, so combat damage aimed at it is no longer chipping away at loyalty, and the hexproof shuts off targeted removal for the window. You get to activate a walker's ability and then send that same permanent into the red zone, scrying on connection. The 0/5 body tells you what this creature is for on its own turns: it does not attack, it does not race, it holds the line while the walkers it enables do the offensive work. Nothing about it functions in a vacuum; it wants a superfriends shell dense enough that turning several loyalty permanents into fliers actually reshapes a combat step. The design leans on a specific reading of the layer system, where a creature-ized planeswalker keeps its activated loyalty abilities but gains a combat identity it never had.

