Sorceress's Schemes
Instant and sorcery recursion is well-worn territory for red and blue both; what this design contributes is a rebate that recognizes its own casting color. Returning a spell from the graveyard and refunding a single red does not make the recur free, but it drops the effective cost to three mana on the reload of a key burn spell, ritual, or cantrip, which shaves the tempo below what the sorcery's mana value alone would suggest. The color-line concession is that it only reaches for instants and sorceries, never creatures, so it works as a second toolbox for a spells-matter shell rather than a general Regrowth. Flashback closes the loop from the other side: the sorcery itself comes back from the yard one more time before exiling, which means a single copy can fetch two spells across a game before it is gone for good. The whole thing is quietly built around redundancy rather than raw card advantage. It lets a deck run one copy of its most important piece of interaction and reasonably expect to see that spell again, with the rebate serving as the tell that the card was priced to be cast twice rather than once.
