Soltari Visionary
Shadow does the heavy lifting here: a body that can be blocked only by other shadow creatures is, in nearly every game, unblockable, connecting on schedule. That guaranteed connection turns the damage trigger from a conditional bonus into a recurring engine. Where most enchantment removal of the era spent a card to answer a card, this attacks the same problem from a different axis: a creature that destroys an enchantment every time it swings in, and keeps doing it turn after turn as long as it survives. The cost of that repeatability is fragility. The trigger only fires on player damage, and the 2/2 frame folds to almost any removal spell or burn, so the payoff lives or dies on whether the opponent has an answer that doesn't run through the combat step, because evasion keeps blockers off the table in nearly every game. The Soltari were Tempest block's shadow tribe, and this is the cleanest expression of the design idea behind them: evasion so total that the second ability is effectively a guarantee, which let the designers bolt a strong utility effect onto an aggressive frame without it warping the rate. Several shadow creatures carry damage-triggered toolbox effects in this vein, where the question is never whether the trigger resolves but whether the opponent has left anything worth pointing it at.

