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Moxonomy

Soldevi Sage

Creature — Human Wizard1 generic manaBlue mana

The trade here is brutal and exact: two lands for a net two cards, no mana required beyond the tap, paid in permanents across however many turns you can afford the loss. That ratio is what dates the card. This was an era when card advantage was rationed strictly, when drawing three at the cost of permanent resources felt like a fair bargain rather than a losing one, and the design leans hard into the sacrifice clause as its only real brake. The lands are gone for good; there is no return clause, no recursion, just a Wizard turning your manabase into a refueling engine one activation at a time. What the design quietly assumes is a deck willing to flood out on purpose, one that treats excess lands as raw material rather than threats it needs to deploy. The body is incidental: a 1/1 exists mostly to carry the tap symbol and to die before it ever attacks. Where this kind of effect points is toward strategies that want to dig hard and don't mind the resource bleed, the same impulse that later showed up in cleaner forms once power creep made paying with lands look unthinkable. Read against modern card draw, the cost feels almost punitive, which is exactly the lens that makes it worth studying: it preserves a snapshot of how grudgingly the game once parted with cards.

Soldevi Sage (6ed)
6ED · #99uncommon
Pricing
Normal: $0.20
Foil:
Oracle Text

Rules text

Tap, Sacrifice two lands: Draw three cards, then discard one of them.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

2 sets
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