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Moxonomy

Snubhorn Sentry

Creature — DinosaurWhite mana

A one-mana 0/3 is a wall, full stop: a speed bump that soaks early attacks and does nothing on offense, the kind of unglamorous defensive one-drop that fills out a slow curve. Ascend is the mechanic that proposes turning that wall into a clock. Hit ten permanents and the city's blessing flips this into a 3/3, retroactively justifying the slot you spent on a blocker. The design tension is that the two halves want opposite decks: the 0/3 body rewards a slow, grinding board that survives long enough to count permanents, while the +3/+0 payoff wants you attacking. A creature-light, token-flooding shell threads that needle better than a midrange pile, because the permanent count comes from going wide rather than from playing fatter spells. What keeps the upside honest is that the blessing is permanent once earned but earning it is the whole job; until then you are running a defensive one-drop that any sweeper or oversized attacker shrugs off. It is a conditional payoff masquerading as a blocker, and which of those two things it actually is depends entirely on whether the rest of your deck can hit the count.

Snubhorn Sentry (rix)
RIX · #23common
Pricing
Normal: $0.19
Foil: $0.34
Oracle Text

Rules text

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) This creature gets +3/+0 as long as you have the city's blessing.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

1 set
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