Snooping Page
Both halves of this Cleric chase the same outcome, connection, from opposite ends. Repartee turns any targeted instant or sorcery (removal, a combat trick, an instant-speed pump) into an evasion grant: a spell you were already casting on a creature clears the lane on the way through. That resolves a real friction in how Orzhov spends its interaction. Because the trigger fires the moment the spell is cast, and covers sorceries as well as instants, the natural line is to set up the unblockable swing before combat, resolve the removal, then attack into an emptied board; even at instant speed the clause only has to land before blockers are declared to matter, so it works pre-combat or as a declare-attackers ambush. The design pulls an inherently reactive color toward proactive tempo without forcing you to hoard the removal for a defensive turn. The connect payoff is the classic black exchange, cards drawn one point of life at a time, a loan you keep servicing every combat. The 2/3 frame keeps it a chip-damage engine rather than a beater: three toughness trades up and shrugs off small pings, but it will not survive most burn or grow into a finisher, and the life loss meters the draws so they never come free. The clever fusion is that every creature-targeting instant or sorcery in hand does double duty, interaction and evasion enabler at once, posing the same question each turn: is this the swing worth spending one to draw one?
