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Moxonomy

Smoky Lounge // Misty Salon

Enchantment — Room // Enchantment — Room2 generic manaRed mana3 generic manaBlue mana

Doors are normally something you spend: you unlock a Room to cash in its effect and move on. This card turns the spending itself into a scoreboard. The red half is nothing but infrastructure, a repeatable ritual whose mana can only feed Room spells and door-unlock costs, so it advances one plan and one plan only: piling up unlocked halves as fast as possible. The blue half then reads that same board directly, minting a flier sized to the number of doors already open, itself included. A single copy in a vacuum is modest, but the intent is a capstone that wants a crowded house behind it rather than a lone opening play. Because the Spirit is created the moment the Misty Salon door unlocks (whether you cast that half or pay its cost as a sorcery on the battlefield), its size is locked in at the point of commitment, not banked for a bigger turn later. The design earns its complexity through how self-referential it is: every earlier door you walked through inflates the body that walks out here, so the payoff grows in exact proportion to how deep you are into the engine. It is a Room built to reward players who have already treated the archetype as a race to open as many doors as possible.

Smoky Lounge // Misty Salon (dsk)
DSK · #235uncommon
Pricing
Normal: $0.12
Foil: $0.25
Oracle Text

Rules text

At the beginning of your first main phase, add Red manaRed mana. Spend this mana only to cast Room spells and unlock doors. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.) // When you unlock this door, create an X/X blue Spirit creature token with flying, where X is the number of unlocked doors among Rooms you control. (You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Legalities

Format Status

Standard
Legal
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
Legal
Timeless
Legal
Standard Brawl
Legal
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
Legal
COMPETITIVEBRAWL
Legal
TLR
N/A
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