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Moxonomy

Slime Molding

SorceryX generic manaGreen mana

The whole spell collapses to one variable: every point of mana past the green pip becomes a point of power and a point of toughness. That clean conversion is the design's entire appeal and its entire limit. Pay six, get a 5/5; pay eleven, get a 10/10. There is no rider attached, no trample, no haste, no second body, just a vanilla Ooze whose size is whatever you could afford that turn. Green has a long line of these mana-into-stats sorceries and instants, and most of them justify the slot with something extra: a creature that fights as it lands, a token that gains a keyword, a flash window to ambush a blocker. This one strips all of that away and asks the X/X to stand on the strength of its size alone, which is a high bar for a board that usually wants reach or evasion or resilience instead of raw numbers. The sorcery timing matters more than the rate does: you cannot hold the mana up to respond, you cannot bluff it, you commit on your own turn into open mana, and a single removal spell erases the entire investment for one card. It is the most honest version of a green idea that other cards have learned to dress up, and the dressing is usually the point.

Slime Molding (rtr)
RTR · #135uncommon
Pricing
Normal: $0.11
Foil: $0.50
Oracle Text

Rules text

Create an X/X green Ooze creature token.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

1 set
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