Skywarp Skaab
A 2/5 flier already earns its keep in blue's defensive suite: it walls small ground aggression, shrugs off most stray burn, and threatens in the air without committing further resources. The graveyard clause narrows who wants it. Drawing a card is optional and paid for in creature cards exiled from your own yard, so the effect rewards a shell that has already been filling the graveyard: self-mill, aggressive early trades, or delve and flashback builds feeding it anyway. The "may" wording keeps the body honest against an empty yard. The enters trigger still goes on the stack, but you can decline, holding a clean flier rather than paying for a draw you cannot afford. The self-exile carries a hidden cost worth weighing: pulling two creatures out of the graveyard can switch off delve, threshold, or the recursion you were banking on, so the trigger becomes a small negotiation between a card in hand and resources you were saving to bury or reuse. This is a one-time cantrip stapled to a durable body, not a repeatable value source; the draw fires once, on entry, and never again. That still matters, because a defensive blue creature that replaces itself is rare at this rate. On an unbuilt table it plays as unremarkable filler. Land it somewhere structured to feed it, and the same body arrives with a card already in the bank.

