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Moxonomy

Skyshroud Troopers

Creature — Elf Druid Warrior3 generic manaGreen mana

Tap for one green mana on a 3/3 body that cost four to cast: the math never added up as acceleration, and that is the whole story of how this card reads. Llanowar Elves and Fyndhorn Elves were already producing the same green mana for a single mana, with a creature attached, so the tap line here was never the point. The body was. This was built as a green creature first and a mana source second, a sturdy Elf Druid Warrior that traded into early threats, held the ground, and added a mana when nothing else needed doing. That combination of resilience and incidental ramp reads as filler now, but it reflects an era when a 3/3 was a respectable green body and a tap-for-mana ability was treated as upside rather than the entire reason to run the card. The Elf Druid Warrior typing is the only real lever the card offers later play; the rate that defined it has long since been left behind by dorks whose only job is to die having paid for themselves.

Skyshroud Troopers (sth)
STH · #115common
Pricing
Normal: $0.19
Foil:
Oracle Text

Rules text

Tap: Add Green mana.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
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