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Moxonomy

Skyshroud Elf

Creature — Elf Druid1 generic manaGreen mana

The free tap-for-green covers the body's role as a turn-two accelerant, but the off-colors come with a generic-mana toll, and that toll tells you exactly which fixing problem this Elf was built to solve. A tapland or a dual hands you the off-color at no rate penalty; routing the second and third colors through a 1 generic mana sink keeps each splash payment honest and slows the curve enough that the fixing carries a real cost. That gating is the whole point: the card never collapses into free three-color fixing in a single creature. The color choices reinforce the same restraint. Green plus red plus white is three adjacent slices of the color pie, so the Elf is anchored to whatever multicolor build it was meant to enable rather than splashing wherever you point it. As a 1/1 it asks nothing of the board and does its work entirely from the mana side, a fixer designed around friction rather than rate.

Skyshroud Elf (tpr)
TPR · #192common
Pricing
Normal: $0.26
Foil:
Oracle Text

Rules text

Tap: Add Green mana. 1 generic mana: Add Red mana or White mana.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
Legal
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

1 set
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