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Moxonomy

Skyrider Trainee

Creature — Human Soldier4 generic manaWhite mana

A 3/3 that prints no flying of its own but promises it the moment an Aura lands: the keyword is contingent on an enchantment sticking around. That contingency is the whole design. Auras already carry a built-in two-for-one risk, since killing the creature answers both cards at once, and here the downside sharpens further: bounce or destroy the enchantment and the Trainee drops out of the sky mid-attack, suddenly blockable on the ground. The reward side is just as pointed. A cheap pump Aura turns a grounded beater into an evasive threat that also got bigger, exactly the curve a deck committed to enchanting its creatures wants to assemble. This is a body built to reward a specific deckbuilding stance rather than to stand on its own, an honest expression of the Aura-matters axis where evasion is a payoff you supply, not a stat the card prints. The 3/3 frame is deliberately plain so the enchantment is the deciding factor; nothing about the base creature competes for attention against the slot you are meant to fill. The static ability inverts the usual relationship between creature and Aura, too: most Auras are upgrades bolted onto an already-functional threat, while here the flying is the creature's reason to exist, and the Aura is the precondition that activates it.

Skyrider Trainee (gpt)
GPT · #17common
Pricing
Normal: $0.06
Foil: $0.27
Oracle Text

Rules text

This creature has flying as long as it's enchanted.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
N/A
Printings elsewhere

Other printings

2 sets
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