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Moxonomy

Skyclave Aerialist // Skyclave Invader

Creature — Merfolk Scout // Creature — Phyrexian Merfolk Scout

A 2/1 flyer for two mana is a fine early beater and a dead card by turn eight; this one refuses to become dead. The flip cost leans on a hybrid Phyrexian symbol, which quietly divorces the transform ability from color: a green deck spends four generic and a green, while a deck running no green at all pays four and two life to reach the same flip. The gate is sorcery speed, so there is no mid-combat surprise; the payoff is a mana sink that turns a stalled evasive body into ramp and smoothing, pulling a land into play (or a nonland into hand) as the game grinds long. What is worth noticing about the construction is the way it splits value across the game's arc: the front half never needs to transform to have earned its slot, and the back half sits in reserve for exactly the turns when a 2/1 in the air has stopped closing games. That double duty is what lets the card slot into ramp shells well outside mono-green without asking for any deckbuilding tax beyond the mana to eventually pay it off.

Skyclave Aerialist // Skyclave Invader (mom)
MOM · #78uncommon
Pricing
Normal: $0.07
Foil: $0.06
Oracle Text

Rules text

Flying 4 generic manaGreen or Phyrexian mana: Transform this creature. Activate only as a sorcery. (Green or Phyrexian mana can be paid with either Green mana or 2 life.) // Flying When this creature transforms into Skyclave Invader, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
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