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Moxonomy

Skyblinder Staff

Artifact — Equipment1 generic mana

Equipment built to answer a single problem: the ground attacker that keeps getting chump-blocked by a flier. The +1/+0 is incidental; the load-bearing clause is the evasion-denial, which strips flying creatures of their one combat advantage against your equipped attacker. That is an unusual design axis for Equipment, which historically tilts toward making a creature bigger or harder to kill rather than rewriting which blockers are legal. The protection runs one direction only and covers exactly one category: your creature ignores potential flying blockers, but it can still be blocked by any ground creature, and the staff does nothing to stop a flier from coming back the other way on its own turn. It is asymmetric combat math that wants a board where the opponent's defense leans on a few evasive bodies. The equip cost sits high relative to the bonus, which keeps the staff honest as a niche answer rather than a default include; you pay three mana to neutralize a specific matchup, not to grind incremental value. It lands as situational hate, a tool for the games where the air force is the thing standing between you and lethal, and stays in the box when it is not.

Skyblinder Staff (gtc)
GTC · #238common
Pricing
Normal: $0.11
Foil: $0.57
Oracle Text

Rules text

Equipped creature gets +1/+0 and can't be blocked by creatures with flying. Equip 3 generic mana (3 generic mana: Attach to target creature you control. Equip only as a sorcery.)
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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