Skitter of Lizards
Multikicker turns a one-mana 1/1 into a mana sink that scales with whatever you have left, and the haste is what keeps the late-game version honest as a payoff rather than a liability. Cast it for and it is a 1/1 that swings immediately; each additional
adds a +1/+1 counter, so seven mana with three extra payments lands a 4/4 that attacks the turn it arrives. The flexibility is the whole point: the card never rots in hand the way a fixed-cost fatty does, because every two mana you sink converts into a counter and the body is always sized to the turn you spend it on. Haste matters more here than the keyword usually does, since the multikicked version is paying a steep rate for a creature that would otherwise eat a turn of summoning sickness right when you most want the damage. That two-mana-per-counter price is the discipline on the whole thing: the late-game body is real but never free, so the scaling never outruns a deck's curve the way a one-mana-per-counter rate would. It is a clean expression of the multikicker-as-finisher idea: no enters-the-battlefield cascade, no triggered fireworks, just a scalable threat that costs exactly what you can afford and hits exactly as hard.

