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Moxonomy

Skilled Animator

Creature — Human Artificer2 generic manaBlue mana

The animate-an-artifact spell handed a body of its own, which changes the math of the whole effect. The classic version of this trick (Ensoul Artifact and its kin) staples a creature onto a noncreature permanent and lives or dies with that permanent: kill the artifact and the aura goes with it. Here the dependency runs the other way. The 5/5 lasts only as long as the artificer stands, so the durable thing on the board is a 1/3 you can hide, and the threat is a removal magnet you can rebuild by recasting. That inversion is the design logic: the animation is no longer a fragile two-for-one but a renewable buff anchored to a creature you can protect, blink, or replay. The 5/5 base set is the generous part, big enough to turn a Signet or a mana rock into a real attacker; the 1/3 frame is the restraint, soft to nearly any removal and easy to chump away. It is a creature that asks you to think about which of two bodies your opponent would rather kill, and to leave the answer ambiguous. The whole package only matters where artifacts are plentiful and cheap to recur, but in that environment it quietly upgrades the old aura-animation plan from a glass cannon into something that resets.

Skilled Animator (m19)
M19 · #73uncommon
Pricing
Normal: $0.04
Foil: $0.26
Oracle Text

Rules text

When this creature enters, target artifact you control becomes an artifact creature with base power and toughness 5/5 for as long as this creature remains on the battlefield.
Legalities

Format Status

Standard
N/A
Pioneer
Legal
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
Legal
Historic
Legal
Alchemy
N/A
Timeless
Legal
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
N/A
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
Legal
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
Legal
TLR
Legal
Printings elsewhere

Other printings

2 sets
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