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Moxonomy

Skeleton Shard

Artifact3 generic mana

Mirrodin's artifact-matters block needed a recursion engine that respected what it was recurring, and this is the answer: a colorless artifact that buys back artifact creatures specifically, with a flexible cost that lets either tapping itself plus three generic or tapping plus a single black do the work. That dual-payment design is the clever part. The black option makes it a natural fit in artifact-aristocrat shells that want to sacrifice and rebuy cheap robots, while the all-colorless option keeps the door open for decks running no black at all, leaning on generic mana to fuel the loop. What it builds toward is a grind that does not care about color identity at the floor but rewards it at the ceiling. Pair it with any artifact creature that carries a death trigger or a sacrifice-for-value clause and you have a repeatable engine that turns the graveyard into a holding pen rather than a final destination. The activation only returns to hand, not directly to the battlefield, so it asks for a mana investment twice over: once to retrieve, once to recast. That tax is the friction that keeps it from spiraling, and it pushes the card toward decks with enough mana to do both in a turn or enough patience to do it across several.

Skeleton Shard (hop)
HOP · #127uncommon
Pricing
Normal: $0.43
Foil:
Oracle Text

Rules text

3 generic mana, Tap or Black mana, Tap: Return target artifact creature card from your graveyard to your hand.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
N/A
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
N/A
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
Printings elsewhere

Other printings

1 set
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