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Moxonomy

Singing Towers of Darillium

Plane — Darillium

Foretell was designed as a hand-management mechanic: pay two now to hide a card face down, then unlock a discount later. This plane takes that closed loop and applies it to every nonland card in your hand at once, then couples it to the planar-die's chaos symbol as a payoff. The two abilities pull in different directions, which is the point. The first grants blanket foretell at a two-mana discount, so a hand full of expensive spells becomes a stockpile of face-down exile cards priced up to two cheaper than the marquee. The second reads the chaos trigger and lets you fire one of those foretold cards for free. That second line is what makes the plane feel like a Time Lord's parlor trick: the discount you paid to bank a card gets refunded entirely, and a spell you set aside on an earlier turn detonates without paying its cost. The friction is structural rather than a keyword tax. You spend real mana and a turn's tempo to stash cards, betting that either the standard foretell discount or a lucky chaos roll pays it back, and the plane cares nothing about card type, so bombs, engines, and finishers all get the same treatment. It reframes foretell from a soft-cost hedge into a resource pool waiting on a die.

Singing Towers of Darillium (who)
WHO · #598common
Pricing
Normal: $0.28
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Oracle Text

Rules text

Each nonland card in your hand without foretell has foretell. Its foretell cost is equal to its mana cost reduced by 2 generic mana. (During your turn, you may pay 2 generic mana and exile it from your hand face down. Cast it on a later turn for its foretell cost.) Whenever chaos ensues, you may cast a foretold card you own from exile without paying its mana cost this turn.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
N/A
Legacy
N/A
Vintage
N/A
Commander
N/A
Pauper
N/A
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
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