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Moxonomy

Silkwing Scout

Creature — Faerie Scout2 generic manaBlue mana

Most fixing of this era picked a color and committed to it. This faerie does something stranger: it is a blue body whose land-fetch ability is paid in green, so it only fetches when you already have the off-color mana to feed it. That awkward gold split is the design conceit. The creature itself is a flyer any blue deck can cast, but the sacrifice ability rewards a Simic build that wants both halves of its identity online, converting a spent attacker into a fixed basic on the battlefield. The land arrives tapped, so the trade is a tempo loss in the moment and a mana-base correction over time: you give up a point of pressure now for the exact basic you were short. It reads as ramp, but it functions more as splash insurance, smoothing a two-color or three-color manabase using a creature you were happy to run anyway. The requirement that a blue creature spend green to activate is precisely why the ability never comes free in mono-blue; it pays off in decks already straddling the green-blue line, where that cost is one the deck can actually meet.

Silkwing Scout (dis)
DIS · #31common
Pricing
Normal: $0.15
Foil: $0.48
Oracle Text

Rules text

Flying Green mana, Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Legalities

Format Status

Standard
N/A
Pioneer
N/A
Modern
Legal
Legacy
Legal
Vintage
Legal
Commander
Legal
Pauper
Legal
Brawl
N/A
Historic
N/A
Alchemy
N/A
Timeless
N/A
Standard Brawl
N/A
More formats
Old School
N/A
Premodern
N/A
PreDH
Legal
Pauper Commander
Legal
Oathbreaker
Legal
Gladiator
N/A
Penny Dreadful
Legal
Duel Commander
Legal
Future Standard
N/A
COMPETITIVEBRAWL
N/A
TLR
Legal
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