Shrine of Piercing Vision
One of a cycle of colorless Shrines built on the same chassis: a two-mana artifact that accrues charge counters, then cashes them in for a payoff scaled to how long you waited and how hard you committed to its color. This one rewards a deck that casts blue spells densely, since each blue cast stacks another counter on top of the passive upkeep trigger, and the longer it survives the deeper its eventual dig. The structure is essentially a sacrificial Impulse that grows: where most card-selection sees a fixed number of cards, this one looks at as many as you have invested in it, then puts the unchosen cards on the bottom rather than exiling them or sending them to the graveyard. The catch is the tension between counters and tempo. The Shrine sits idle and unhelpful the turn it lands, asks you to sink a card and two mana into a permanent opponents can answer at leisure, and only pays off once you tap and sacrifice it, surrendering the engine for a single selection. It is a slow, low-floor build-around: the kind of artifact that turns a glut of cheap blue spells into one very good draw several turns later, with the gamble that the board state still cares by the time you fire it.
